Town: Iyuzeld Égäta-karhust

Iyuzeld Égäta-karhust

Iyuzeld Égäta-karhust
Example Gnollish architecture.
StateUnited Kingdom of Undermountain
ProvenceTrïpghe Kingdom
Sub ProvenceRêjîg̈êsê County
RegionKùjíhgqi̊vù Holt
Founded1472
Community LeaderJarl Yónḱ Ha̋chvēsh 'Ophelia Holly' Daw̄ Ya̋mē Vúchī̌sh vyim Yuvnofilf
Area4 km2 (1 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation1606 m (5269 ft)
Average Yearly Precipitation268 cm/y (105 in/y)
Population1108
Population Density277 people per km2 (1108 people per mi2)
Town AuraAbjuration
Naming
Native nameIyuzeld Égäta-karhust
Pronunciation/ə˞xˈcə˞/ /carˈhust/
Direct Translation[central] [family (children and parents); family (related by blood)]
Translation[Not Yet Translated]

Iyuzeld Égäta-karhust (/ə˞xˈcə˞/ /carˈhust/ [central] [family (children and parents); family (related by blood)]) is a subtropical Town located in Rêjîg̈êsê County, Trïpghe Kingdom, within the United Kingdom of Undermountain.

The name Iyuzeld Égäta-karhust is derived from the Gnollish language, as Iyuzeld Égäta-karhust was founded by Bēshī Mbó̄kī 'Allison Lofielie' Cú̄kīb Bé̄b Có̄̋ vyim Tæ̝Lgraɑgki, who was culturaly Gnollish.

Climate

Iyuzeld Égäta-karhust has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 1°C (33°F). Iyuzeld Égäta-karhust receives an average of 268 cm/y (105 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Iyuzeld Égäta-karhust covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1606 m (5269 ft) above sea level.

Overview

Iyuzeld Égäta-karhust was founded durring the late 16th century in spring of the year 1472, by Bēshī Mbó̄kī 'Allison Lofielie' Cú̄kīb Bé̄b Có̄̋ vyim Tæ̝Lgraɑgki. The establishment of Iyuzeld Égäta-karhust was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Iyuzeld Égäta-karhust's construction back out of the project. Bēshī Mbó̄kī 'Allison Lofielie' Cú̄kīb Bé̄b Có̄̋ vyim Tæ̝Lgraɑgki pushed on reguardles, and Iyuzeld Égäta-karhust was finished, but starts off as a terible place to live.

Iyuzeld Égäta-karhust was built using the conventions of Gnollish durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Iyuzeld Égäta-karhust is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Iyuzeld Égäta-karhust is buildings are arranged arround a single crampt packed earth mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. Iyuzeld Égäta-karhust's somewhat suffishent has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Iyuzeld Égäta-karhust seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Iyuzeld Égäta-karhust has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iyuzeld Égäta-karhust.

Iyuzeld Égäta-karhust has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Iyuzeld Égäta-karhust has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iyuzeld Égäta-karhust has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iyuzeld Égäta-karhust's public wards, blessings, and other arcane systems.

Iyuzeld Égäta-karhust possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Iyuzeld Égäta-karhust has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Iyuzeld Égäta-karhust has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

The locals are in a state of despair and dull apathy. They've lost the things that used to give them pride and hope, with the best among them carrying on out of habitual duty and the worst giving ready hands to shameful deeds and ignoble acts. No one really believes the future can be better, and most seek only to satisfy immediate appetites.

Iyuzeld Égäta-karhust's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Iyuzeld Égäta-karhust it is impossible to directly or indirectly lie.

The Baccae near Iyuzeld Égäta-karhust are known to be quite timid.

Iyuzeld Égäta-karhust's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Elven High Magic energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 3
    • Farmland: 4443 m2
    • Cattle and Similar Creatures: 277
    • Poultry: 3324
    • Swine: 221
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 110

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 2
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 3
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

325 of Iyuzeld Égäta-karhust's population work within a Foundational Occupation.

761 of Iyuzeld Égäta-karhust's population do not work in a formal occupation, but do contribute to the local economy. 22 (2%) are noncontributers.

Points of Interest

Iyuzeld Égäta-karhust is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the late 2nd century was struck by a great wind storm. A great funnel cloud itself touched down in Iyuzeld Égäta-karhust, bringing twisting winds which killed 207 people, 173 livestock, and 42 buildings in the disaster.. The disaster is generally remembered as the Howling Winds of Ill Tides.

History